﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DarksideFilter.Internal
{
	internal static class Utility
	{
		internal static double GetSquareRange(double x1, double y1, double z1, double x2, double y2, double z2)
		{
			return ((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)) + ((z2 - z1) * (z2 - z1));
		}
	}
}